![]() ![]() Leave your Build Scale Setting alone.Įither option should make it so your characters come in at the right size and things scaled to be dropped in and used immediately *should* work. Still in Map Settings, set Grid Size to 1.524. ![]() If you import them at a scale of 1 with D&D map settings, you will have 8"9' looking humans. In Build Settings (in the Building Menu, in Build Mode), set "Uniform Scale" to '0.6561679790026247' - That's the decimal version of 1/1.524 (it's telling your Building Menu that 1 standard sized square is 5 feet instead of 1m) This should ensure that characters and (standard sized) prefabs will be imported at the right size (The custom character is 1.75m tall, which is 5'9".1 Dungeons and Dragons 5e 3.5 4e Pathfinder 1e Pathfinder 2eĭungeons and Dragons 5e 3.5 4e Pathfinder 1e Pathfinder 2e Combat / Dungeon Maps.
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